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//Ä£ÄâÐ麯Êý±í typedef struct _Shape Shape; struct ShapeClass { void (*construct)(Shape* self); void (*destroy)(Shape *self); void (*draw)(Shape *self); }; struct _Shape { ShapeClass *klass; //¶¨ÒåclassµÄÖ¸Õë int x, y, width, height; }; |
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void Shape_construct(Shape* self) { self->x = 0; self->y = 0; self->width = 100; self->height = 100; } void Shape_destroy(Shape* self) { //TODO delete datas } void Shape_draw(Shape* self) { //TODO draw .... } ShapeClass _shape_class = { Shape_construct, Shape_destroy, Shape_draw, }; Shape *newShape() { Shape *shape = (Shape*)malloc(sizeof(Shape); shape->klass = &_shape_class; shape->klass->construct(shape); return shape; } void deleteShape(Shape* shape) { shape->klass->destroy(shape); free(shape); } |
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Shape *shape = newShape(); .... shape->klass->draw(shape); .... deleteShape(shape); |
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#define ClassType(className) className##Class #define Class(className) g_st##className##Cls typedef struct _mObjectClass mObjectClass; typedef struct _mObject mObject; typedef mObjectClass* (*PClassConstructor)(mObjectClass *); #define mObjectClassHeader(clss, superCls) \ PClassConstructor classConstructor; \ ClassType(superCls) * super; \ const char* typeName; /* */ \ unsigned int objSize; \ /* class virtual function */ \ void (*construct)(clss *self, DWORD addData); \ void (*destroy)(clss *self); \ DWORD (*hash)(clss *self); \ const char* (*toString)(clss *self, char* str, int max); struct _mObjectClass { mObjectClassHeader(mObject, mObject) }; extern mObjectClass g_stmObjectCls; //Class(mObject); #define mObjectHeader(clss) \ ClassType(clss) * _class; struct _mObject { mObjectHeader(mObject) }; |
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mObject * newObject(mObjectClass *_class) { mObject * obj; if(_class == NULL) return NULL; obj = (mObject*)calloc(1, _class->objSize); if(!obj) return NULL; obj->_class = _class; return obj; } void deleteObject(mObject *obj) { if(obj == NULL || obj->_class) return; _c(obj)->destroy(obj); free(obj); } ...... static inline mObject * ncsNewObject(mObjectClass *_class,DWORD add_data){ mObject * obj = newObject(_class); if(!obj) <span style="white-space:pre"> </span>return NULL; _class->construct(obj, add_data); return obj; } |
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#define CLASS_METHOD_MAP(clss, name) \ _class->name = (typeof(_class->name))(clss##_##name); |
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typedef struct _mShape mShape; typedef struct _mShapeClass mShapeClass; struct _mShape { mObject base; int x, y, width, height; }; struct _mShapeClass { mObjectClass base; void (*draw)(mShape* self); }; |
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#define BEGIN_MINI_CLASS(clss, superCls) \ 1 static ClassType(clss) * clss##ClassConstructor(ClassType(clss)* _class); \ 2 ClassType(clss) Class(clss) = { (PClassConstructor)clss##ClassConstructor }; \ 3 static const char* clss##_type_name = #clss; \ 4 static ClassType(clss) * clss##ClassConstructor(ClassType(clss)* _class) { \ 5 _class = (ClassType(clss)*)((PClassConstructor)(Class(superCls).classConstructor))((mObjectClass*)_class); \ 6 _class->super = &Class(superCls); \ 7 _class->typeName = clss##_type_name; \ 8 _class->objSize = sizeof(clss); #define END_MINI_CLASS return _class; } #define CLASS_METHOD_MAP(clss, name) \ _class->name = (typeof(_class->name))(clss##_##name); |
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void init() { ... MGNCS_WIDGET_REGISTER(mShape); ... } |
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