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Mastering Object-Oriented Analysis and Design with UML2.0 Training-Pitaya software engineering center-UML software engineering organizations£¡

Course Description£ºMastering Object-Oriented Analysis and Design with UML2.0

Authentication organization£ºUML software engineering organizations
Teaching a course time£ºAM9£º00-12£º00£»PM13£º00-16£º00
Course Length£º24 Learn hours/4 days
Course composing£ºExperienced expert teaching¡¢Interaction type case teaching¡¢The actual combat simulates the project operation

Lodgings situation£ºAccording to requests to arrange lodgings personally,Thing expenses are the responsibility of the individual



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Course introduction

Mastering Object-Oriented Analysis and Design with Unified Modeling Language (OOAD/UML) 2.0 presents the concepts and techniques necessary to effectively use system requirements captured in use cases to drive the development of a robust design model. In this intensive, hands-on workshop, learn to apply UML 2.0 notation to fundamental OOAD concepts, including architecture, objects, classes, components, subsystems, stereotypes, relationships, and supporting diagrams.

Use UML throughout the project life-cycle to capture and communicate analysis and design decisions. Thus, you learn UML 2.0 notation in the context of an iterative, use case-driven, architecture-centric process. In addition, language-specific examples of common UML constructs are provided in a separate appendix.

Course guide£º

Course participants
Analysts, designers, and software developers, and other practitioners, who desire an understanding of object-oriented analysis and design concepts and hands-on practical experience applying the techniques within a use-case-driven, architecture-centric, and iterative development process.

Note: You should be currently involved in analysis and design work or in developing analysis and design models using UML.

Required Experience

 

training Objectives

Upon the successful completion of this course, participants should be able to:

  • Apply an iterative, use case-driven, architecture-centric process to the development of a robust design model
  • Use UML 2.0 to represent the design model
  • Apply the concepts of abstraction, encapsulation, inheritance, and polymorphism
  • Explain the different views of software architecture, the key mechanisms that are defined in support of that architecture, and the effect of the architecture and mechanisms on the produced design
  • Describe some basic design considerations, including the use of patterns
Course Arrangement
  • Best practices of software engineering
  • Concepts of object orientation
  • Requirements overview
  • Analysis and design overview
  • Architectural analysis
  • Use-case analysis
  • Identify design elements
  • Identify design mechanisms
  • Describe the run-time architecture
  • Describe distribution
  • Use-case design
  • Subsystem design
  • Class design
  • Database design (optional)
Course Features
  1. hands-on specialist teachers, Interactive case teaching, Simulation of projects processes.
  2. Combine theory with practice, and focus on teaching cases.
  3. Participants could follow the actual cases, the teaching style is very specific and profound.
  4. Specialist will consult the cases expounded by participants, guide them how to analyze and design a system in the course.

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